mr_MADAFAKA@lemmy.ml to Linux Gaming@lemmy.worldEnglish · 2 days agoApparently, Rocket League and Fall Guys are being ported to Fortnite. Both games currently work on Linux, but in the future, they may require playing through Fortnitelemmy.imagisphe.reimagemessage-square105linkfedilinkarrow-up1311arrow-down18file-text
arrow-up1303arrow-down1imageApparently, Rocket League and Fall Guys are being ported to Fortnite. Both games currently work on Linux, but in the future, they may require playing through Fortnitelemmy.imagisphe.remr_MADAFAKA@lemmy.ml to Linux Gaming@lemmy.worldEnglish · 2 days agomessage-square105linkfedilinkfile-text
minus-squareTrickDacy@lemmy.worldlinkfedilinkEnglisharrow-up26arrow-down5·2 days agoPorting a game into another game isn’t a thing. There’s not even a term for what this sounds like other than “dumb fuck bullshit”
minus-squareTrainguyrom@reddthat.comlinkfedilinkEnglisharrow-up16arrow-down1·2 days agoI mean Fortnite is more a game engine than a game itself. It’s far more comparable to Roblox than anything else
minus-squarexvertigox@lemmy.worldlinkfedilinkEnglisharrow-up7·2 days agoMore like an SDK for a game engine.
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.sociallinkfedilinkEnglisharrow-up9·2 days agoIt’s just UE5 with more limitations. And since the two games they are “porting” into FN are already also built in Unreal, this isn’t so much porting as it would be simply copying and pasting in code and assets.
minus-squareTrickDacy@lemmy.worldlinkfedilinkEnglisharrow-up9·2 days agoA game engine built on Unreal engine… ? hmm…
minus-squareLiveLM@lemmy.ziplinkfedilinkEnglisharrow-up2·2 days agoMore like remaking them inside Fortnite.
Porting a game into another game isn’t a thing. There’s not even a term for what this sounds like other than “dumb fuck bullshit”
I mean Fortnite is more a game engine than a game itself. It’s far more comparable to Roblox than anything else
Game engine in a game engine.
More like an SDK for a game engine.
It’s just UE5 with more limitations.
And since the two games they are “porting” into FN are already also built in Unreal, this isn’t so much porting as it would be simply copying and pasting in code and assets.
A game engine built on Unreal engine… ? hmm…
More like remaking them inside Fortnite.