The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agoThree developers' different philosophies on difficulty for their gameslemmy.imagisphe.reimagemessage-square542linkfedilinkarrow-up1937arrow-down117
arrow-up1920arrow-down1imageThree developers' different philosophies on difficulty for their gameslemmy.imagisphe.reThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agomessage-square542linkfedilink
minus-squareAce T'Ken@lemmy.calinkfedilinkEnglisharrow-up4arrow-down1·1 month agoYes, that is what higher difficulties are for. Why does that preclude lower difficulties?
Yes, that is what higher difficulties are for. Why does that preclude lower difficulties?