The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 13 days agoThree developers' different philosophies on difficulty for their gameslemmy.imagisphe.reimagemessage-square543linkfedilinkarrow-up1934arrow-down117
arrow-up1917arrow-down1imageThree developers' different philosophies on difficulty for their gameslemmy.imagisphe.reThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 13 days agomessage-square543linkfedilink
minus-squareflux@lemmy.worldlinkfedilinkEnglisharrow-up1·12 days agoFair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.
Fair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.