The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agoSomething something... art requires limitations.lemmy.imagisphe.reimagemessage-square63linkfedilinkarrow-up1545arrow-down111
arrow-up1534arrow-down1imageSomething something... art requires limitations.lemmy.imagisphe.reThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agomessage-square63linkfedilink
minus-squareBurgerBaron@quokk.aulinkfedilinkEnglisharrow-up5·2 months agoWould a secondary console made by a major player with severe limitations sell well? I kinda think so. Let’s say N64 cartridge size maximum as an example for any given game. 512 Megabit? 64MB.
minus-squarevala@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4·2 months agoAs a fan of digital “fantasy consoles”, I think this is a super cool idea. It would be great to have a real/semi-popular hardware console that was deliberately locked to some kind of old-school limitations. Instead of chasing the latest/hottest tech we could just focus on really making great games with reasonable budgets.
Would a secondary console made by a major player with severe limitations sell well? I kinda think so. Let’s say N64 cartridge size maximum as an example for any given game. 512 Megabit? 64MB.
As a fan of digital “fantasy consoles”, I think this is a super cool idea.
It would be great to have a real/semi-popular hardware console that was deliberately locked to some kind of old-school limitations.
Instead of chasing the latest/hottest tech we could just focus on really making great games with reasonable budgets.