• agentTeiko@piefed.social
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    1 day ago

    I don’t get Sony argument at all the concept has been clear for decades in the art world. The game we purchase is just like a print of a painting and we own the print. They own the original and the artist still owns the copy right and can make more prints off that original. I can turn around and sell my print without selling the original.

    • AbsolutelyNotAVelociraptor@piefed.social
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      1 day ago

      Same with books. I buy a copy of the book, I don’t buy “The Book”. I purchase an item that contains a copy of the book and I own that item, but I can’t claim that I wrote that book and that I have copy rights of it because I didn’t buy the rights of it.

      We could do the same but you know, GREED.

  • Uriel238 [all pronouns]@lemmy.blahaj.zone
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    20 hours ago

    If purchasing isn’t owning, then pirating isn’t a copyright violation.

    (let alone stealing, which CVs never were.)

    (You wouldn’t violate the copyrights of a bear.)

    ETA: Maybe, just maybe, if a more enlightened age emerges from this fine mess, we’ll actually get some consumer protections regarding digital property, such as guarantees to host downloadable content for a minimum timeframe, and the right and mechanism by which to transfer ownership.

  • Deconceptualist@leminal.space
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    1 day ago

    I’ll give Tom’s Hardware credit for good coverage on this one, no BS, and labeling it news and not an editorial.

    • deadbeef79000@lemmy.nz
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      12 hours ago

      Back in the before times, you could trivially wear out the media. A floppy disk only lasted so long, a CD could get scratched and damaged.

      Just like a book can wear out in another thread.

      The content of said medium is information and that doesn’t “get used up”.