The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 years agoWe've had a few killer games recentlylemmy.worldimagemessage-square128fedilinkarrow-up1464arrow-down165
arrow-up1399arrow-down1imageWe've had a few killer games recentlylemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 years agomessage-square128fedilink
minus-squareMango@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoSo what’s the point of the grades?
minus-squareKiosade@lemmy.calinkfedilinkEnglisharrow-up3·2 years agoIt’s not like the grades are regulated or anything. It’s just a vague indicator of how much money went into a given game.
minus-squarePika@sh.itjust.workslinkfedilinkEnglisharrow-up2·2 years agothankfully it lets me know what studios to avoid unless it becomes an internet sensation, but I think the AAA/AA studio thing is something the studios started with.
minus-squareBuddahriffic@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoThey are just production value. How good a game looks and sounds, which isn’t necessarily related to how fun a game is.
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up1·2 years agoCompany size, probably. AAA = extremely bloated with more bureaucracy to get anything done and approved than most governments.
So what’s the point of the grades?
It’s not like the grades are regulated or anything. It’s just a vague indicator of how much money went into a given game.
thankfully it lets me know what studios to avoid unless it becomes an internet sensation, but I think the AAA/AA studio thing is something the studios started with.
They are just production value. How good a game looks and sounds, which isn’t necessarily related to how fun a game is.
Company size, probably. AAA = extremely bloated with more bureaucracy to get anything done and approved than most governments.