I really don’t think so. (Perhaps depends on how one thinks of “radically different”) I think the vast majority of roleplay characters could be described as “Me if I were $X” (A pirate/Evil/noble/etc)
This is how I did things before I knew I would get euphoria from playing a woman. This is actually still how I do things, only now as a woman. My avatar has always been variations of myself.
That’s called meta-roleplaying, honestly not a fan of it. It really limits and ruins the experience, both in video games and TTRPGs. The goal of fantasy is to do things you can’t do, to be someone who isn’t you.
It’s a bad practice that I was told when learning TTRPGs that I should work on breaking it. You can get much more out of the game if you do. Like why limit yourself to a certain race or class just because you think it’s what you’d be if you were in the game, that’s not you in the game, it’s someone else, whoever you want it to be in fact, don’t squander that opportunity.
I really don’t think so. (Perhaps depends on how one thinks of “radically different”) I think the vast majority of roleplay characters could be described as “Me if I were $X” (A pirate/Evil/noble/etc)
This is how I did things before I knew I would get euphoria from playing a woman. This is actually still how I do things, only now as a woman. My avatar has always been variations of myself.
That’s called meta-roleplaying, honestly not a fan of it. It really limits and ruins the experience, both in video games and TTRPGs. The goal of fantasy is to do things you can’t do, to be someone who isn’t you.
It’s a bad practice that I was told when learning TTRPGs that I should work on breaking it. You can get much more out of the game if you do. Like why limit yourself to a certain race or class just because you think it’s what you’d be if you were in the game, that’s not you in the game, it’s someone else, whoever you want it to be in fact, don’t squander that opportunity.