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Cake day: July 11th, 2023

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  • Interesting. It gave me pause, because I kinda saw GTA IV as a step back from what I wanted/expected from the series. It’s very gray and realistic. Gone are the random weapon pickups and powerups, kill frenzies and rampages (actually those were removed in SA but you know what I mean). Obviously the graphics were a huge step up. The way you could fly through the windshield and the drunk physics were top notch, and I ended up enjoying the story and the gameplay. It’s not a bad game, or a bad GTA by any means. Still, I’d would sooner replay VC or SA than IV.

    I liked how GTA V brought back some of the stuff. It’s not as arcadey as the old 3D games, but it’s more colourful, both in design and the characters. And the mechanic of switching between 3 protagonists works remarkably well and makes it stand out.









  • While Skyrim probably has the same issues you ran into with Fallout/other TES games, it’s quite viable to roleplay the game without doing the main quest without the game feeling empty.

    I did one “playthrough” as an Orc blacksmith, with the goal being maxing out the smithing skill and crafting a dragonbone armour to present to a chieftan of one of the orc strongholds in order to join. I started out hunting deer and making leather stuff to gen enough money for food and board, working my way up, eventually venturing into dwemer ruins to gather metal. I did a handful of quests if they felt doable for a non-heroic regular dude and ran if I got into too much danger.

    Strict pacifism wasn’t my goal, I was just playing as a non-heroic normal person, but I’m sure you could do something similar. You just need to abandon the main quest and set your own goal.