- cross-posted to:
- games@lemmy.world
- linux_gaming@lemmy.world
- cross-posted to:
- games@lemmy.world
- linux_gaming@lemmy.world
Don’t forget the added latency and subscription.
in testing, the app extended Steam Deck battery life by up to 50%
Because it’s just streaming video…
I read the headline expecting to need some ELI5 on how they had some crazy optimizations… but guess it’s nothing like that hahaha.
I mean, of course battery life is better when you’re essentially just streaming video…
Oh, thanks, I needed that to understand what this was talking about.
Didn’t this give it away?:
… unlocking the full potential of Valve’s handheld device for cloud gaming.
The app is now available, and gamers can stream titles on the Steam Deck at up to 4K 60 frames per second …
Sure, it would have, but I was following the time-honored tradition of reading only the title and the Lemmy comments without clicking through to the full article. If that comment hadn’t been there, it is possible that my intrigue and confusion would have been sufficient to make me betray my legacy and bring shame to my family by actually reading the linked article. Disaster avoided!
Why would anyone stream 4k to a smaller screen!?
They sell a dock that supports up to 4K for tvs, I’d guess for that. It’s capable of doing that fairly well on less intensive games.
What would be the point of streaming a game at 4K onto an 800p display?
The next four words in the article explains it… “Connected to a TV”
Probably for docked Decks attached to a 4K TV/Display.
You save the extra pixels for later
In dock mode I assume.
Who said you needed to stream it in 4k?
I read the headline and made a bad assumption that would have been corrected if I read the article.
That’s awesome! I never installed this crap on Windows, now I get to skip installing it on Linux. Keep up the good work.If you’re diligent you could be looking at decades of not installing crap!
just in case this is not the GPU management app, this is the streaming service.
Oh, I see now. This is actually pretty cool then.
I’ve yet to stream a game from a device to another without being annoyed by latency and compression artifacts.
It’s been ok enough for games like Civilization etc. but generally it’s just shit. The hardware just isn’t there yet.
Chiaki works pretty well for me (PS5 on the Deck)
Chiaki and Moonlight are both great solutions if your Wifi signal is strong and your host device has a wired connection in my experience. Do people with good internet up speeds set it up to stream from WAN? This would be equivalent to that IMO.
In my experience it only works well for 10-15 minutes. Then it needs a reconnect. Kind of same with the native app.
I’ve had good luck with Sunshine/Moonlight, though I haven’t tried it in the last 6 months or so. Was using it to stream my much beefier desktop to my Rog Ally while in bed when I hurt my back.
There was a slight latency, like, enough to notice that I notice, but hardly enough to catch when fully engaged. But the PC was getting like 200 frames in the games I was playing and that was limited to the 120fps limit I set for Moonlight (i think it let’s you bypass this to go higher, but I didn’t want to at the time).
For me the biggest gripe is frame pacing, can’t seem to ever get it to be as consistent as running on-device.
latency and compression artifacts
At this point it makes no difference because with all the upscaling and fake frames Nvidia is pushing you’ve got that when running locally, too.
I’d be tempted giving it a shot, since it has a free tier, if it didn’t involve giving my personal and steam data to nvidia of all companies.
Um yay, I guess. I’m always for more options. And maybe there is a market out there for the “game from the cloud” idea. Personally though, I’d rather just play a game on the Steam Deck directly. Or, if that’s somehow not an option, stream the game from my own PC to my TV via SteamLink. In no world do I want to pay for a subscription to play games on a device where I can just play that game locally.
If you have the ability to play every game you’d want, then yeah you likely have no need for this. But I’ve used GeForce Now to either play games on low-spec PCs or for a period of time when I only had access to a MacBook. Also, not every game will run on Linux (or if it does it may not perform quite as well), so that’s another potential use case.
Personally though, I’d rather just play a game on the Steam Deck directly. Or, if that’s somehow not an option, stream the game from my own PC to my TV via SteamLink.
Stuff like this is great for when you don’t have the hardware required to play the game at that quality (or at all), or you want to try a game before installing it.
I’ve subbed a few times over the years. Usually one off summer months when I want to game but don’t want to turn on a really hot PC without AC. Or when they give some big deal for 6 months. It’s high quality and very responsive for me. Good to see a Steam Deck app. Going to check sometime if they do any limitations on Linux installations that aren’t detected as a Steam Deck
I was down in Texas for Dreamhack last week at the LAN. On the drive back, my car passenger was able to take my shitty laptop, connect to his phone hotspot, and he used the GeForce streaming service to play a steam game for a good 4+ hours.
Fuck Nvidia, but the service is okay in a pinch. I will never use it, but I see the appeal for people that don’t have gaming computers.
Yep. I understand it, being able to stream my physical Xbox to my phone or tablet when I’m away from home is awesome.
Oh hell yes!
Now to get off this third world Internet (Northern California)
Spectrum/Comcast: Wha? Us?
Ewwwwwwwww