So many folks online seem to be upset that there are very few games are exclusive to only the latest consoles. They want “next gen” games but fail to realize that the product they want would not have a large enough market for the development costs.
Nintendo still makes plenty of exclusives. They’re not yet obsessed with live service games. Sony and Microsoft have wasted insane amounts of time developing trash that will never see the light of day.
they just need to keep the same graphics and improve optimization and stop relying on dlss and frame gen.
that shit works well, but id be really impressed to just play a game that looks great and throw on ray tracing and still dont need to use dlss to get above 100 fps.
It’s because of how the tech works. It uses the previous frame to render the next, which leads to ghosting. It’s not as bad with DLSS4 but it’s still there
I meant, they’ve been teaching gamers that better graphics is the reason to get a new console for over 30 years. Good luck now trying to unteach that.
So many folks online seem to be upset that there are very few games are exclusive to only the latest consoles. They want “next gen” games but fail to realize that the product they want would not have a large enough market for the development costs.
They got tricked into buying a console because of the exclusives. Now that those are becoming less common, they can’t accept this truth.
Nintendo still makes plenty of exclusives. They’re not yet obsessed with live service games. Sony and Microsoft have wasted insane amounts of time developing trash that will never see the light of day.
they just need to keep the same graphics and improve optimization and stop relying on dlss and frame gen.
that shit works well, but id be really impressed to just play a game that looks great and throw on ray tracing and still dont need to use dlss to get above 100 fps.
I tried making that point on reddit. You wouldn’t believe the amount of down arrows that came at me.
It works but it introduces some awful artifacting
It can’t be worse than whatever the fuck UE5 does by default
Isn’t that because the optimisation sucks
It’s because of how the tech works. It uses the previous frame to render the next, which leads to ghosting. It’s not as bad with DLSS4 but it’s still there