• Muffi@programming.dev
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    6 days ago

    I always really wanted to like The Witcher, but just 30 seconds with the shitty movement system makes me quit every time I try to give it another shot.

  • jimp@feddit.uk
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    7 days ago

    No Mans Sky. I just wanted to fly about and explore new planets. No! You must repair you ship first; find 30 jizz crystals. Ok, there’s some. To mine jizz crystals you need a shart hammer. To create a shart hammer you need 13 arse nuggets. To mine arse nuggets you need a piss laser etc etc etc
    Let me fly dammit!

    • horse@feddit.org
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      7 days ago

      I’m not ashamed to admit I selectively enabled free crafting to skip grinding in that game. I have very little patience for games that force me to spend time doing loads of boring busywork to “earn” the right to enjoy the fun parts. But at least No Man’s Sky allows you to tweak the gameplay experience very granularly to make it suit your taste. More games should be like that.

      • JessyKenning@lemmy.world
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        6 days ago

        Can you please go into further detail? Like it looked like a game I’d love but then like the above poster I just walked away from it.

        • horse@feddit.org
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          6 days ago

          One of the main ways you progress in the game is by obtaining blueprints and then finding the ingredients to craft them. But you also have to craft things like fuel, ammo, etc. and to repair things. It’s fun but can get tedious at times. Luckily the game lets you fine tune the experience at any time (it’s actually probably one of the games that does this best imo) and one of the options is free crafting which lets you craft ending immediately without finding the ingredients first. My rule of thumb was to mostly only use it to skip grinding for ingredients I’d found before but needed more of it finding them would be too annoying, but not to skip searching for stuff I hadn’t seen yet.

          The game is worth it imo. There is lots of content and it goes on sale from time to time. And all the DLC is always free which is nice.

  • Thymos@discuss.tchncs.de
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    5 days ago

    The game is Night in the Woods. It’s a story about a depressed anthropomorphous cat who quit college and moved back in with her parents. You play day by day and each evening you can chose which of your friends you wanna hang out with.

    If you hang out with a particular friend one night, you will visit the woods together. There, you have to play a game where you try to stab each other’s fist with a knife. There are mechanics to stab and retract your fist to avoid getting stabbed. This is considered fun. There is no way to progress the game without stabbing your friend.

    I’m sorry, I’m probably too old and soft for this, but no, I don’t wanna stab my friends for fun with a knife.

  • dylanTheDeveloper@lemmy.world
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    7 days ago

    Starfield. God awful pacing and dialog that made you go “oh please shut up”. I went to neon and every vendor had a 5+ minute cutscene wah wah side quest story i couldn’t give a shit about.

    “Oh somebody fucked my robot and now im sad so let me explain that again with 20 paragraphs” -Shop Keeper I don’t give a shit fuck about your dumb robo bitch i have 20 spacesuits i need to sell so i can fast travel again.

    The fact they didn’t bother to add a dialog box first to access a service or buy/sell goods before the vendor starts telling you their life story was enough to make me not play again.

    • starman2112@sh.itjust.works
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      6 days ago

      I was on the verge of breaking down and quitting after I did the math on all the dragon shout space wizard powers, and realized that in order to level everything up to max, I would have to sit through eight hours of just the shitty temple minigame. But that just made me stop trying to get dragon shouts.

      What broke me was another notification saying that my mannequin of a wife had another gift for me.

      • Quetzalcutlass@lemmy.world
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        6 days ago

        You’re forced to do something stupid and evil for the story to progress. Even if you try to avoid it, the game won’t let you continue unless you commit an obvious war crime.

        • dubs@lemmy.dbzer0.com
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          6 days ago

          Ah yeah, I think that’s it. I was felt mad that I kept trying everything to avoid dropping phosphorous. They take away your agency, and force you to do a war crime. I’m guessing that later they call you out for being a bad person for doing that?

          • Quetzalcutlass@lemmy.world
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            5 days ago

            Yes, and worse:

            Tap for spoiler

            Immediately afterwards you learn that you fired on civilian refugees, not soldiers.

  • yermaw@sh.itjust.works
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    6 days ago

    start a new game

    first we’ll need a crafting table

    hit the tree to gather wood

    alt+f4

    If I had a group of friends willing to play and endless time I would enjoy these games. Unfortunately I have neither.

  • newtraditionalists@kbin.melroy.org
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    7 days ago

    In general, long cutscenes at the top are a huge deterrent. I booted up clair obscur again…and like…shit just let me play lol I think im finally in the gameplay of it all but I almost gave up again. Just feels like you wanted to make a movie. Do that. But let me play lol

      • Quetzalcutlass@lemmy.world
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        6 days ago

        Believe it or not, MGS5 is by far the most restrained game in the series when it comes to that sort of thing. The earlier games would lock you into twenty minute codec calls or unskippable cutscenes several times per area. Most of your playtime was watching floating heads yap at you while Snake repeated every line they said as a question.

        I think MGS4 totals something like 20 hours of cutscenes?

        • CyberMonkey403@lemmy.ml
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          6 days ago

          This is horrendous. I’ve only attempted to try MGS5 after hearing for literal years how amazing the series is, about amazing storytelling and world building and spy action and all that. And now you’re telling me that wasn’t even the most egregious?! Guess I’ll stick to Deus Ex

    • tiramichu@sh.itjust.works
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      6 days ago

      I almost quit Nier Automata immediately, because the game opens right off the bat with a very long interactive cutscene with gameplay elements which you cannot pause or skip, and during which you cannot save.

      And if you die you have to do it all over from the beginning

      Fortunately that turned out to be the worst part of the game for me, and I enjoyed the rest of it.

  • sunsofold@lemmy.zip
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    6 days ago

    Doki Doki Literature Club I went in blind. I got through the first chapter and got so pissed off that there was no option to be a better friend to hopefully prevent the first negative event. It made me drop the game. Years later I learned about the game from an analytical video essay and I reposed that was probably the War Games style winning move.

    The Finals
    Another player spouted off unambiguously Nazi BS. I reported them. I doubled back to check. They hadn’t been removed after weeks. I don’t play a game that doesn’t even do the bare minimum of removing the open, unambiguous Nazis.

    The Red Lantern/ Heavy Rain These can be grouped. I have a rule which says ‘If I’m not making a choice of what to do in your game, I’m already not playing your game, I’m fighting your game to get the chance to play it, so if you can’t show me something damned quick to make me want to fight for it, it’s time to walk away.’ It pushed me away from Chicken Horse. It kicked me out of Heavy Rain too. The Red Lantern felt like it was mechanically sound but the connective tissue was not there. It’s good design to tell a player, ‘you can sacrifice resource A for a chance at resource B, or don’t. Your call.’ It’s terrible design to say to a player ‘Yes or no?’ with no details, no context clues, or even false context clues and the question actually being in reference to something extremely significant.

    Ark
    Way back when it was nearer the peak of its popularity, I tried it. I played for a bit. Learned about just how much grind it takes to make even a little crapshack, and how shitty the mechanical design is, and dropped it. Really, there have been many like that, dropped for just not being good/fun. Hell Let Loose was like that. Battle royale games are like that. Civ-likes that aren’t Civ are like that. All the intentional skinner box games are like that.

  • isyasad@lemmy.world
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    7 days ago

    Caveblazers: The object of the game is a treasure at the end of the cave. When you finally get to the end, it turns out that the “treasure” is a harem of bikinied women. The final boss is this goblin guy who spends his days raping them, and then when you defeat the boss, the women move into YOUR cave so that YOU can do the same. This is a roguelike game that otherwise has no story and was pretty fun, but the ending is just awful. I can’t find anybody else talking about how terrible it is except for one reviewer on YouTube, but the video disappeared years ago.

    Persona 4: The whole game is about people accepting parts of themselves that they try to reject and becoming their “true self.” EXCEPT for Kanji who is gay and Naoto who is trans. Their arcs are the reverse of everybody else, they are forced to reject their true self in order to conform with what the other characters want them to be like. There’s a scene after Naoto’s dungeon where the team forces them to detransition on the spot. Start acting like a woman NOW NOW NOW. When I heard that the character’s voice actor change her voice to be more feminine in that scene, I quit the game. They force Naoto to say “I will never be a man.” This is also, by the way, one of the most fiercely debated topics on the Internet, I’ve seen people online get more heated about the “Kanji gay Naoto trans” debate than any other topic.

  • Manticore@lemmy.nz
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    7 days ago

    There was an Arkham game (the first one, so Asylum?). I had to escape some locked rom under a timer.

    I literally couldn’t leave the room or find anything to interact with. I was swinging the camera around, kept pacing back and forth between locked doors and bars(?)

    Eventually I ran out of time and the Jokes just said “boom!” On yhe screen and nothing else happened. I guess the timer was fake tension.

    But anyway after spending three fucking minutes pacing in a single room for a single intractable I rather lost my taste for trying again